RESEARCH PROJECTS

Design of algorithms for games and learning

Design of algorithms for games and learning

This proposal lies at the intersection of learning theory, game theory, and mechanism design and plans to investigate the connections and expand the mathematical foundations of these fields.

Principled Methods for Classification with Noisy Data

Principled Methods for Classification with Noisy Data

Learning with noisy data is an important research challenge in both theory and practice.

Higher-Order Deep Learning: Learning to analyze & generate multi-way data of arbitrary underlying Geometry

Higher-Order Deep Learning: Learning to analyze & generate multi-way data of arbitrary underlying  Geometry

Machine learning has become a crucial part of scientific fields and industries that produce a massive amount of data and that are in dire need of scalable tools to make sense of it automatically.

Equilibrium Computation and Learning in Multi-Agent Systems

Equilibrium Computation and Learning in Multi-Agent Systems

Machine Learning has witnessed tremendous success in various applications in the past decade.

 
 

The project “ARCHIMEDES Unit: Research in Artificial Intelligence, Data Science and Algorithms” with code OPS 5154714 is implemented by the National Recovery and Resilience Plan “Greece 2.0” and is funded by the European Union – NextGenerationEU.

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